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Alien Sculpt

Hi ! Well .. first post for me héhé :3

This is a school project and also my first complete Zbrush project. It was very fun to do the character in Zbrush but I was a bit confused at the beginning with the interface. I need more practice with Zbrush but that's definitely not my last character sculpt.

I started the character and the pedestal in low to high poly in Zbrush then exported to Maya to render it using displacement map ! The "museum" was done in Maya. For lighting, I used V-ray with environment fog and Maya's depth of field.

I hope you liked it ! And don't forget to give me feedback, I'm still learning ! :)

Final Render • VRay • No Post Processing

Final Render • VRay • No Post Processing

Atmosphere • Environment Fog

Atmosphere • Environment Fog

Head • High Poly Sculpt

Head • High Poly Sculpt

Body • High Poly Sculpt

Body • High Poly Sculpt